Before returning to the State Key Lab of CAD&CG, Zhejiang University in Apr. 2010, I spent a happy five years in the Internet Graphics Group, Microsoft Research Asia, first as an intern then as an associate researcher. I received my Ph.D degree in computer science from Zhejiang University in March, 2007. I also hold a Master's degree in mechanical engineering and a Bachelor's degree in information engineering, both from Zhejiang University. My research interests include real-time rendering of soft shadows and participating media, spherical harmonics for real-time rendering, and real-time global illumination on GPUs. My Ph.D thesis (in Chinese, with English abstract) is about precomputation-based methods in interactive global illumination. During the past several years, I've been really fortunate to work with ZHOU Kun, John Snyder, HUA Wei, HOU Qiming, SUN Xin, GONG Minmin, GUO Baining, BAO Hujun, WANG Rui, Steve Lin, Peter-Pike Sloan, LIU Xinguo, Harry Shum, LI Tengfei and CHEN Lu on the interesting graphics projects below. That's really a lot of fun.
For more details, visit my homepage at http://www.zren.info
工作经历
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浙江大学
计算机学院, 副教授, 2010-04至现在
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微软亚洲研究院
网络图形组, 副研究员, 2007-03至2010-04
教育经历
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微软亚洲研究院
网络图形组, 2005-06至2007-03
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浙江大学
CAD&CG国家重点实验室, Doctor, 2003-03至2007-03
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浙江大学
机械系, Master, 2000-09至2003-03
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浙江大学
信电系, Bachelor, 1998-09至2000-07
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浙江大学
混合班, Bachelor, 1996-09至1998-07