A semi‐implicit multi‐fluid SPH algorithm suitable for GPU

作者:Jan‐Philipp Fürstenau; Bircan Avci; Peter Wriggers
来源:Proceedings in Applied Mathematics and Mechanics, 2016, 16(1): 593-594.
DOI:10.1002/pamm.201610285

摘要

Abstract Multi‐fluid flows are a common problem in process and naval engineering. In this paper an incompressible Smoothed Particle Hydrodynamics (SPH) algorithm is presented, to solve multi‐fluid flows with high density ratios (≤ 1000). The results of the Rayleigh‐Taylor instability and the rising bubble test case are compared with the results obtained by a weakly compressible SPH algorithm with respect to the results obtained by grid‐based solvers.

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